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SUPERS Devlog: New Map!

Al3rmo

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The city in SUPERS isn’t just a large 3D map you can explore. It’s a living world where something is always happening, and the player’s actions and story events have real consequences.

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Как продвигается разработка SUPERS - свежие детали от разработчиков про анимации и механики

<img src="https://i.playground.ru/e/JRlF2cdE_cPWeiV-86u1zw.png"/> <br /> <p>В SUPERS готово много нового: мы закончили большой этап работы над героинями, продвинулись с анимациями и собрали основу ключевых игровых систем.</p> <p>Арт и персонажи</p> <p>Мы подготовили эмоции и нарезку для анимации Ланы, Вайпер, Тони, Дины, Либерти, Вейл, Мишки, Оникс, Хелии и Скарлет.</p> <p>Параллельно появились новые фоны, включая спортзал, коридор и комнату в общежитии, ассеты для боевой системы и арт для одной из 18+ сцен.</p> <p>Анимации</p> <p>Для героинь подготовили анимации ожидания и эмоциональные реакции для диалогов.</p> <p>Основная работа над айдлами и эмоциями уже завершена, и теперь готовые материалы постепенно переносятся в игру.</p> <p>Игровые механики</p> <p>За это время мы также собрали основу систем диалогов, квестов, перемещения по карте, 18+ сцен и боёв.</p> <p>Диалоговая система уже работает в движке, а базовая боевая механика готова. Сейчас мы добавляем в неё ассеты и контент, чтобы протестировать всё непосредственно в билде.</p> <p>Сюжет</p> <p>Сейчас команда перерабатывает пролог и продолжает работу над основной историей. Часть уже готовых материалов также адаптируем под обновлённую структуру сюжета.</p> <p>Дальше основной фокус - контент для боевой системы, новые фоны и новые 18+ сцены.</p> <p>И ещё один важный рубеж: SUPERS уже собрала 80 000 добавлений в желаемое! Спасибо каждому, кто поддерживает игру и следит за разработкой</p> <p>Добавляйте SUPERS в желаемое в Steam и следите за новостями разработки!</p>

SUPERS: Development Progress.

Al3rmo

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In July and August, the SUPERS team accomplished a lot: we completed a major chunk of work on the characters, made progress on the animations, and laid the groundwork for the key game systems.

[/p][/p][/p][/p][/p][/p][/p][/img][/img][/p][/p][/img][/img][/p][/p][/p][/p][/p][/p][/p][/p]SUPERS has reached 80,000 wishlists! Thank you to everyone who supports the game and follows its development ❤️[/p][/p]

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Devlog: SUPERS: June recap

Al3rmo

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Hi everyone! We’re sharing a quick June development update for SUPERS. This month, the team was focused mostly on the project’s foundation: the story, visuals, animations, and also preparing the core mechanics for implementation.

On the narrative side, we’ve reached an important milestone: the episode-by-episode outline of the game is now complete. SUPERS will consist of a prologue and 8 episodes, so the team now has a clear structure for the story, pacing, and key events.

Technical briefs for the prologue cutscenes and backgrounds have also been prepared, and script work on the first episode is already underway.

There has been progress on the art and animation side as well. Liberty, Veil, and Dina are now fully animated, with idle animations and emotional expressions ready for each of them. This is an important step toward making the characters feel alive not only in scenes, but also during regular gameplay moments.

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SUPERS Devlog #1 Prologue, Social Media, and the First Heroines

Al3rmo

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Hi everyone! Welcome to our first SUPERS devlog. The prologue is already written. There, players will see the old superhero team in their prime.

The scene takes place in the previous century with heroes in retro costumes saving the city during a catastrophic volcanic eruption. In the prologue, we will show how the supers work as a team, how their powers are used in combat, and what kind of price even the most experienced heroes sometimes have to pay for their decisions.

Metida and Anachron will get special attention. Metida coordinates the team and reads the minds of its members, while Anachron stays on the front line and uses his power to control time.

Social media

Social media will play an important role in SUPERS.

Players will be able to make posts, comment on other characters’ publications, and react to events. The main character’s popularity will grow depending on posts, comments, and story choices.

Followers

Popularity can be used throughout the story, in relationships with the heroines, and on certain special occasions.

Heroes will also have rankings, post statistics, and followers, likes, and views growth dynamics.

The First Heroes

In this devlog, we are showing three characters: Mishka, Veil, and Onix.

Mishka is a strong athlete and berserker. Her abilities are built around physical power and an aggressive fighting style.

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Veil is a hero with invisibility. Her power will be used both in story scenes and in situations with a more comedic or awkward tone.

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Onix is a darker hero with her own detective storyline. Her story is connected to a murder investigation, family legacy, and heroes from the old times.

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Superpowers in combat

We are working to make each character’s abilities feel different.

Each hero will have their own approach: brute force, control, stealth, support, or unusual uses of superpowers. In combat scenes, abilities will affect the characters’ actions, the flow of events, and the visual dynamics. And in the hotter scenes... You will have to judge for yourselves!

Right now, we are continuing to build the core systems: the day structure, quests, social media, combat scenes, and the first story branches.

Thank you to everyone following the project and adding SUPERS to your wishlist. Next time, we will show more heroines, mechanics, and how the game is developing.

SUPERS Hit 60,000 Wishlists - YOU ARE SUPER!💥

Al3rmo

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You absolutely smashed the game’s launch, so it’s time to kick off the SUPERS wishlist campaign. Every new goal means more content, more bonuses, and more madness for the game.

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SUPERS, a second new project in our publishing lineup in the week 🦸‍♀️

Al3rmo

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SUPERS is an erotic postmodern game in the genre of brutal combat sci-fi about superheroes, where shining costumes, ratings, fans, and heroic propaganda hide dirt, cruelty, and a fight for power.

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What hides behind the perfect camera image:

Brutal superhero combat sci-fi, savage fights, lethal abilities, and uncensored battles.[/p]Social media, followers, and rating mechanics. Heroes here do not just save people. They sell an image, build an audience, and compete for ratings.[/p]Recognizable superhero archetypes without the gloss. Fan favorites, spandex muscleheads, latex-clad girls, living billboards, and characters hiding very dirty secrets behind perfect smiles.[/p]Comedy and blood in one story. A world that is absurd, funny, and disturbingly brutal at the same time.[/p]Add SUPERS to your wishlist and get ready for a story where heroes smile for the camera while someone bleeds out behind the scenes.[/p]

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