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Bug Fix 0.5.1

Fartman

Hey everyone, We pushed another update, squashing a new series of bugs.
  • fixed missing locales.
  • all languages are now displayed in options.
  • fixed a bug where options didn't work during dialogue.
  • enabled background image for options for better visibility.
  • fixed a bug where, when you loaded the game during a New Game intro, it would load into an old save file.
  • fixed a bug when clicking on a language flag, would only work with a few specific languages.
Enjoy!

Bug Fix 0.5.0

Fartman

Hey everyone, Here is a list of bugs fixed in the past patch:
  • removed crowd background noise
  • added Portuguese language
  • fixed a bug that some dialogue UI elements wouldn't get removed after ending the dialogue
  • fixed a bug where an `auto-clean` button would appear when upgrading rooms, which stopped cleaning rooms if clicked
  • fixed a bug that at max lounge level assigned worker would stop working after saving/loading the level
  • some general lighting improvements (reduced fog and light scatter in main game/sex level)
  • fixed a bug when saving/loading during conversation broke client and worker behavior
I think now, most of the heavy bugs are done, so we will focus on finishing refactoring the core functions code and on adding new content ( Brothel sex animations, workers' clothing, hair styles, skin textures, etc ) and the first major update for the game will also bring a full Character customisation, allowing to customise the Player Character and also your workers. This will take a few weeks, so until then, enjoy!

Bug fix 0.4.3

Fartman

Hey everyone, We got another bug fix:
  • Fixed widescreen aspect ratio ( now the game should display properly on wide screens )
  • Fixed a bug where a client would get assigned an invalid worker, thus permanently stopping its behavior
  • Added options/esc buttons for dialogue ( Missions Intro - Outro screen )
  • Fixed a bug where sometimes rooms would still get locked and not be accessible by clients/workers
  • Clients now pick a random room instead of the first available one
  • Fixed a bug when a stuck character wouldn't resume their behavior and stand still
  • Fixed a bug where angry clients would start standing still; now they will leave after a while
  • Fixed a bug where an angry client reduced the safety rating several times instead of reducing it once
I hope this will fix a lot of the remaining bugs and problems you have reported. Enjoy!

Bug Fix 0.4.2

Fartman

Fixed a bug where, after training a girl, her new level would not update mission requirements Fixed another bug that girl's progress wasn't updated in the mission window More improvements to worker level/experience logic Fixed a bug that rooms at lvl 2+ didn't display correctly in the mission window Added missing achievements.

Bug Fix 0.4.1

Fartman

Hey everyone, We pushed another bug fix patch:

  • Fixed mission achievements Removed duplicate mission requirements from some missions

    [/*]
  • Fixed a bug where a worker sometimes gets stuck in a private room after loading the level

    [/*]
  • The worker's maximum level now is 5

    [/*]
  • worker experience no longer goes out of bounds

    [/*]
  • Fixed a few other missions that didn't progress

    [/*]
  • Fixed a bug where you couldn't start a new game, and it used old data Improved Client - Worker matching ( we are still working on it, but now it should bug a lot less than before ) Fixed Opened Rooms counting for missions.

    [/*]

We still have a bug with the Girls training, sometimes it gets stuck at 1, so we are working on that one, but we pushed the update to fix the other bugs at least.

Bug Fixes V 0.39

Fartman

Hey everyone, Thanks to the reports we got here and via email, we were able to track down and fix some of the existing bugs. === For some fixes to apply, you will need to start a new game ===
  • fixed a bug where a room would get locked during end of the day transition
  • fixed a bug when a worker is conversing or walking towards a client would break if the day ended
  • Some AI behavior improvements, characters are less likely to get bugged. We are still working on this to make sure it never happens.
  • disabled "Assign Client" button for now. As we are reworking some of the code that dictates the Client - Worker matching system, we had to disable this until we fully complete those changes (probably 2-3 days and we should be done with it) .
  • fixed a bug where, in some cases, a worker couldn't reach the assigned job location
  • improved dialogue UI
  • fixed a bug where, after loading a save game, the Lounge would behave as if it were not opened.
  • fixed a bug that caused hired cleaners to stop cleaning when the clean button was released
  • cleaning speed now scales with room level
Thank you for your reports and patience!

Bug Fix V 0.38

Fartman

List of bug fixes:
  • added version number
  • fixed missions not progressing
  • now can only progress 1 mission per workday
  • fixed an issue where sometimes holding down mouse button would hide the cursor
  • fixed an issue that after training worker it displayed incorrect new exp/level
  • removed workers level next to name because it wasnt used
  • fixed a bug where after training if theres a mission story dialogue, the exp gained window would pop-up on top
  • improved exp formula for training girls, its more gradual now
  • fixed bug when a new day starts, now the running entertainment rooms are receiving money
  • same bug above but for save/load logic instead of new day

Bug Fix V 0.37

Fartman

Bug Fixes:

- Mission "Pour and Purr" now works properly.

- Balanced the rest of the missions a bit more.

- Fixed some workers getting stuck

- Add proper transition to the day-end report.

- Fixed a bug that was causing the girls to be in the wrong location when you were laoding a game.