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DevLog #4: Demo Updates – July 2025

cumuluspuffy

Hello to all the Defenders (and assorted pervs)!

As promised, we'll keep adding new things to the free demo as we grind our way to the full game.

New big things (aside from Marty's hehe)

The main menu (your in-game mobile) got a major makeover! Everything now runs on sexy new "apps" and the hottest of them all is the TitCock social platform!

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Through TitCock, you can check on Marty's stats as they develop, but let's be real, more importantly for all you pervs out there, you'll be able to stalk (follow) your friends (daytime characters) and foes* (nighttime). As you play the game, the app will update with all the characters you meet, and more importantly (for all the pervs out there), you can replay all the saucy illustrations you unlocked through dialogues, whenever you're in the mood for a little... inspiration. (We know you want to)

*Foes are cumming in the next update. We promise it'll be worth the wait 😏💦

Other Tasty Updates

  • Background improvements, with new animations

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  • Update to the school map

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  • Various minor bugfixes and tweaks

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Save Compatibility

Your old saves should work, but because of new variables and conditions, it's possible some things won't update as intended. If something blows up, please let us know.

What's Next

We're getting closer to the first taste of the full game, and for those of you who can't wait to see what's cooking, we have some plans to let you taste the game early. To get more info about this, join our Discord so you don't miss a thing!

Send nu-(khm)... feedback

Got a filthy idea for the next mobile app? Found a bug? Want to request some dark fantasy? Wanna hang out? Write to us and we'll se what we can do!

Stay hard and wet Defenders! Good things are cumming! -- devs, xxx

Only Defense Devlog #1

Leeroy Jenkic

Thank You All <3

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Big thanks to everyone who played the demo and sent us feedback. We read everything, and it's been a huge boost to morale. You've helped us look at the game from new angles, patch a bunch of bugs, and rebalance some tower defense systems. We're really happy with how it all went.

That being said, yep - there are still bugs and we’ll keep fixing them. We’ll also keep updating the demo whenever we add something we feel is a cool new feature or patch something major, but our main focus is moving forward with development.

What We're Building Next: Chapter 2

This phase will introduce all the main story ladies and their main quests. Each of them brings her own biome to the tower defense mode during night, along with their lieutenants. We’re trying to keep the story as nonlinear as possible, to cater to different kinds of pervy minds.

Sidequests, Events, and Freedom

There will be a lot of sidequests too. These are optional and can be done more or less anytime. Don’t feel like doing one? Just abandon it in your quest log so it doesn’t clutter things.

We’re also adding mini events and micro quests. These are small moments that’ll give temporary buffs or penalties, like bonus energy, higher damage for the night, or, perchance, boosted skill checks. Some are gonna be helpful, while others will be, let’s just say chaotic. Either way, they’re there to make you adapt or give you some ideas for planning ahead of time.

Adjustments to Dreamworld

Based on all your feedback, we rebalanced the tower defense, so it should be easier to progress through the current demo. We’re planning on adding some quality of life features to tower defense gameplay, many of which you suggested. This will likely be implemented in the full game, so don’t expect too much of it in the next demo update. 

Dick Gobber’s Sex Shop is also getting some love. We’ll be adding new buildings and giving players the ability to level up their other stats as well as try out new combos during the TD mini game.

Through progressing you’ll raise Marty’s stats which will allow you a better degree of influence over the die rolls. At that point Marty will become a perfect, truly average man, and perhaps more.

Playtesting and Discord Stuff

We’re aiming to get all this into a playable state in the next several weeks. There’ll probably be a closed playtest first, so if you’re interested, join our Discord, because we’ll post updates on what you can expect.

We’re also planning community events where you’ll get to mess with our plans and leave your dirty fingerprints on the game.

That’s all we got for now. Thank you again for the outpour of support and all the feedback, it truly helps us make a better game for everyone.

Back to the dungeon.

- devs

xxx

Demo rebalance and bug fixes

cumuluspuffy

Greetings, Defenders!

Based on feedback and comments, we balanced the game, fixed some bugs and hope this patch eases the access of the Demo for people!

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✨What's new:

  • More explicit illustrations are now animated!

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  • More animated Backgrounds

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  • Quest descriptions in the quest log

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  • Skill checks can now be rolled on the 'Spacebar' button! You still need to make the choices via mouse click, but we're working on that too.

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🏰Tower Defense got a revamp!

  • Opponents have been rebalanced slightly.

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  • Opponents now provide more Essence. Juicy!

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  • Towers scale more noticeable with Marty's attributes.

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  • Two currencies: one for building, one for keeping

    • This means that you'll keep all the earned money, but will not carry the starting essence to the shop.

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    • You'll have to arouse your enemies to get that sweet nectar!

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    • Global buildings like the Cauldron of Climax and Grand Arcane Orgium can now be build a specific number of times during the TD Mini-game for further optimisation.

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    • Players can now see how much Essence they will carry over to the shop! A visual indicator is present!

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    • Death animations are now played for every opponent who is slain!

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    🐞Bug Fixes

    • Certain bugs that impacted the gameplay have been fixed!

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    • All Character SFX are now influenced by the settings slider.

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    • Music sliders in the options now work as intended and carry over from scene to scene!

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    • Dick Gobbler's shop visual bugs are fixed! You can now bask in all her glory!

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    • Music transitions between scenes are now fixed.

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    🪩Discord

    • We're actively discussing and sharing new stuff

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    • New channels, improvements

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    • Sharing the art and love

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    • Consider joining

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    Thank you all for playing our Demo and on your feedback!

    Stay hard and keep it cumming, Defenders!

    -devs

    xxx

    Day 1 patch is (a)live!!

    salvage.cooperation

    Hey there pervs,

    First off, thanks to everyone who's played the demo, wishlisted, or just added Only Defense to their library. Means a lot.

    Here's a saucy gif as a token of gratitude:

    [/img]

    So... We had one super-busy day fixing a shitton of fixes, some were big, many were small, we hope we didn't break something else, but it's possible, that's game dev.

    Fixes

    Now when that that's out of the way, here's what we fixed:

    • Some broken animations

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    • Location backgrounds not working as intended

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    • Rare dialogue bugs where a dialogue would lead to a wrong branch, or if it would break and lead to where it shouldn't. The game has a lot of text and branches, so it's hard to keep it all in check.

      [/*]
    • Some tower defense issues

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    • Save / load issues

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    • Minor quality of life tweaks

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    • Some graphics improvements

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    • New icon - hey, you can't say it's not pretty!

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    So, what's next?

    The demo will stay yours forever, no rush. We will update it as we develop the game further, but the scope of the demo will not change, as it's already about 1-2 hours of normal playtime.

    We will continue to work on the rest of the game. We plan to release it until the end of the year - sooner the better, but we can't make any promises yet.

    • There's a lot of dialogues and quests already written - more than 7000 lines so far - that's about the size of a regular novel. The full game will be at least 4 times the size of the demo.

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    • Expect many more perversions and animated sex scenes, as the demo is only the warmup.

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    • 5 faction leaders with 4 levels with 5 waves of tower defense, and about 10-15 buildings to buy and upgrade. We don't aim for the grind, instead we want to be more generous and make you feel more powerful as you progress.

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    • We want to make all kinds of accessibility features, localizations, etc. but it will all depend on the game's success, and that's where you can come in!

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    We want to hear from you

    We are making this game because we love making games, and we're having a lot of fun with this one. But we also want to make a game that people will enjoy, so, we want your input (he-he)!

    If you want to hang out with us, yell at us, share cursed memes, pet photos, come and join our Discord. The community is still young and peaceful, but it's slowly gaining members and we'll share WIPs and stuff there.

    In case you want to share your thoughts, bugs, ideas, requests, but don't want to join the server, you can leave that in the Steam Discussions

    You can also comment this announcement - we'll read it.

    That's all for this update.

    - devs