Henley
Hello faithful employees! It’s been a long time coming but we finally have a new build for you all to play of Under Contract. First, I, personally, would like to apologise for how long it has taken me to get this build out. Our teams for each of the games we have at Kinky Fridays are petite, and with the success of Sapphire Safari my attention was pulled in that direction very frequently. It left Under Contract without regular patching and that has been an oversight.
Anyways, onto the good stuff.
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Three new finance coworkers have been added to Under Contract! Julia (voiced by: Nami955), Sandra (voiced by: LaddingerVA), and Lizzy (voiced by: JellyfishJubilee) are all unlockable and fuckable. Each girl offers a unique hazard to fight against along with their story.
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Along with their main story mode the girls have unlockable stills inside the arcade shop. 15 in total for the three coworkers can be bought. And with three new arcade levels to play getting the coins should be thrilling!
We are leading up to the conclusion of the game as well, so the last narrative elements missing in the finance department is the final boss fight with Sinder. Following that the Human Resources department (which is a much smaller department) and the Boardrooms confrontation with Dominique.
The achievements for playing Under Contract have been added as well, these are a fantastic way to mark your progress through the Dreamscape and the Cultporation.
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Optimizations abound in the current patch, with the game code being highly optimized for speedy play ensuring our animations and gameplay can keep up with the frankly insane speeds you all are capable of playing at.
Changelog v0.6.1
Added achievements
[/*]Added Julia story, intermission, and rescue scenes to Finance Department
[/*]Added Sandra story, intermission, and rescue scenes to Fianance Department
[/*]Added Lizzy story, intermission, and rescue scenes to Fianance Department
[/*]Added Julia arcade shop unlocks
[/*]Added Sandra arcade shop unlocks
[/*]Added Lizzy arcade shop unlocks
[/*]Added three new arcade rounds
[/*]Added seven gameplay hazards: othello, chains, glitch gem, paper clips, wine bottle, vibrator, ink
[/*]Updated loading screen optimizations for a 40% speed reduction
[/*]Updated animation code for custom to increase puzzle animation and reaction speeds
[/*]Added FPS counter options
[/*]Numerous bug fixes and optimizations
[/*]
[/dynamiclink]
We hope you enjoy playing the new patch. I know it was a long time coming, but we are building towards the conclusion.
Read on Steam
Henley
Hello everyone! The Kinky Fridays team has been hard at work putting together an amazing new experience! Sapphire Safari is an open-world furry, Photography adventure game!
Answer the call of the wild with Sapphire Safari, an open-world Photography Adventure Game! Capture the beauty of real-life Monster Girls in their natural habitats, use tools to lure them into more erotic poses, and become intimate with them if you are brave enough...
https://store.steampowered.com/app/1526900/Sapphire_Safari/
Sapphire Safari is out right now in Early Access! Come join us on the island!
Read on Steam
Henley
Hello employees! Just a quick hotfix today for a couple of issues. Hope you're all happy and healthy!
Changelog v0.5.3
- Fixed issue introduced in the previous patch for controller priority in Campaign and Arcade modes.
- Rebuilt JPN language font to include missing characters. Sorry for the delay with this!
- Increased pixel density of JPN font to increase readability.
Have fun!
Read on Steam
Henley
Local Versus mode is here! Grab your friends, tie them to a chair, and make them fight you (in-game) with the brand new vs mode! Up to three people can join in the fun with various configurations of controllers and keyboards to fight one another in various game modes, levels, and scenarios!
All of the characters from the campaign are in the mode, and we even have an AI standin', if just wanna polish your skills. The stats from each session are kept so you can see how well you’re doing against your friends as you play.
Grab the update and smash ya friends!
Changelog v0.5.1
- local VS multiplayer added
- inputs for keyboard+controller+2nd controller added
- added round icons
- VS character selection added
- added several VS mode levels and options
- added VS mode stat tracking
- added VS mode AI and difficulty levels
- added missing stun animations for Mare, Kelly, Bliss, Minion, Monika, Puck, Sinder, Tracy, Frida
- added missing Frida chibi animations
https://store.steampowered.com/app/1972470/Under_Contract/
More coming very soon!
Read on Steam
Henley
Hello employees! Momentous day! The latest version of Under Contract is now ready and we are excited to get you all playing. With this patch, the first version of Department 2 aka the first half of the Finance Department is ready to play!
Money talks, and bullshit walks…
The second department is MASSIVE. The first half of it which is ready to play as of this patch is the same length as the entire Marketing Department in terms of gameplay nodes and narrative. Let’s run down the specifics of what's been added.
- 25,000 words of dialogue
- 8 new sex scenes with finishing animations
- 2 new gem hazards
- 1 new upgrade power
- 2 new arcade levels
- 15 new arcade rewards
- 10 minutes of new music
Three new demons are on the prowl
The first half of the Finance Department comes with three new characters.
Sinder: Head of Fianance
This pint-sized punk runs the Finance Department, her no-bullshit attitude is the reason the soul-conomy has only ever seen growth. What she lacks in stature she makes up for pushing her employees to their breaking point without purging what's useful about them. Expect long hours of cold-calling everyone walking the earth before she is satisfied.
Puck and Mare: Minions extraordinaire
The twin sister succubi turned sales reps make up the demon staff of the Finance Department. The twins are opposites to each other, one a boot licker, over-achiever, and sadist. The other is a lazy, incompetent, punk with a can-don’t attitude. Both will find creative ways to make the dosh and stand tall in front of Richard.
A new Dreamscape to explore
The Finance Department has its overworld to explore! Climb the pyramid scheme and knock the boots out of the demonesses standing in your way! 50 new nodes to overcome, with two brand new hazards!
- Thorns: A standard gem, but a little spiker. If you’re careless and you grab this sucker, you’re in for a world of hurt.
- Combo: A gem with extra lives? Who’d a thunk? To clear a combo gem ya gotta combo that bad boi several times over.
Changes and Fixes
Along with the new content to explore sweeping changes have affected the full Under Contract experience! Some of the more notable changes and fixes include:
- Under Contract is now saving after every node is completed as the player enters the overworld screen. This should correct a lot of save file corruption bugs
- Arcade mode has additional checks for game stability crashes
- Gems no longer bounce off the bottom level if particular conditions are met
- Windowed Mode has additional fixes for the black border issue
- Green nodes now offer unique teleportation fast travel options along with a terminal screen for future content
- Shooter Minion hazard bullets can now destroy gems
- Shield Minion hazards have a new icon
- Richard's chibi has a slew of new victory chibi poses
- + Many many more!
Future Focus and Plans
So some things are missing from Department 2. Our immediate plans will be focused on finishing up the department content. Here is a list you can expect from us, in no particular order.
- audio for sex scenes
- marketing department sex scene overhaul (it is already done just needs audio)
- coworker/boss dates (narrative, new outfits, sex scenes)
- arcade mode content (levels, coworker reward images)
- finance department coworkers and their date content
- finance department ending narrative
- human resources department boss model and poses done
- a handful of finance department ost tracks
Once all of that is done, our focus will move on to building Department 3, Human Resources!
https://store.steampowered.com/app/1972470/Under_Contract/
We hope you all enjoy this massive new update to the game, and we are eagerly awaiting your feedback!
Read on Steam
Henley
Hello Employees! Welcome to another developer blog for Under Contract! Lots to discuss, so let's dive right in!
Narrative Lock
As of now, the Introduction for and first half of the Finance Department aka Department 2 aka Chapter 2 of Under Contract has been completed. The total word count comes in at just over 25,000 words. To put that into perspective, the entire game that is available to the public right now is only 30,000 words. This would make department 2 twice the size of department 1!
This was a joint effort with our writing staff and the art team to make sure it all came together cohesively. Also, we did way too much research on MLM and Pyramid Schemes to write the jokes we have, so we hope you all enjoy the content once it is ready. The next step is to push it all into the game, which means transcoding all that text into the game's LocKit. Then translation, and LQA.
Art and Sex Scenes
Since our last Dev Blog, we have created a whole bunch of art and new characters to fill out the ranks of the Finance Department. It is my pleasure to introduce to you Mare and Puck, our two spunky twin demons who are the two minions Richard will face off against.
These two are a spunky collection of Sass, Wit, Ambition, and Incompetence. Quite the dynamic duo!
Naturally, Richard will get a slice of both girls as he adventures around the new landscape, with fully animated scenes, which include cumming animation and post cum animations. Something our audience has been asking for!
We also will be updating the Arcade mode to include 15 new reward images for our new girls Sinder, Mare, and Puck! So look forward to that as well!
The department overworld is also being built, naturally, since the Finance Department is a giant Pyramid Scheme, it makes sense that the world reflects this. So cash and jewels lay scattered around the landscape, and the dusty sands and hard stone slabs make up the environment that is literally a pyramid from Egypt. Both in design, and layout!
The final layout will change around a bit, but this is how we are looking right now.
The blue areas represent the first area of the department we are working on, the rest will come at a later date.
https://store.steampowered.com/app/1972470/Under_Contract/
Anyway, this is all we can share right now! We hope you enjoy this little peek into what we are working on!
Until next time!
Read on Steam
Henley
Hello employees! Welcome to another update for Under Contract version 0.4.7! Today we have a brand new gameplay system added to the game along with a bunch of quality-of-life fixes and we squash some very difficult-to-find bugs.
Toss a Coin to your Arcade Machine
Oh yes, the long-awaited day has arrived. We have now added our arcade mode to Under Contract! Within this mode, players can play levels as long as they like, find tokens in the game, and unlock new sexy selfies of all the characters in Under Contract!
So far we have three levels to choose from each containing new hazards and powerups to use. Go for that top score and try to unlock everything in the shop!
Bug Squashing Season
The major reason this patch took so long to release was that we found a difficult-to-replicate bug, which some of the reviews on Steam seemed to reflect. Players would have their levels randomly end. For the life of us, the team could not find the cause for something like this, that was until we played in the arcade game mode.
It turns out that the game was allowing for players to grab falling gems after a cascade event triggers, if the player grabs them as they are falling the gems can sometimes combo in the hand of the player, or the player can grab mismatched gems (like a red and a yellow at the same time). If either event happens the level will just abruptly end.
This along with a bunch of other fixes have been added to the game!
Version 0.4.7 Changelog:
Bug Fixes
- duplicate save file fix, for certain users the game would not auto save, this is now fixed.
- duplicate line drop fix, new lines would sometimes spawn twice, this is now fixed.
- large puzzles gem drop at start fixed, the beginning of large puzzle nodes would collapse gems randomly, this is now fixed.
- grabbing cascading gems is no longer possible, this is the cause of maps randomly ending the game early as a failure, this has been fixed.
- removed unity shootray and collision tech from gem handling.
- minions no longer shoot projectiles while they are off-screen.
New Mechanics
- combos no longer need to be next to each other to count towards the combo meter.
- minion projectiles scale increased for visibility.
- falling spikes scale increased for visibility.
- key icons for department 1 overworld added, this makes visibility on which nodes the player needs to beat to get the four keys to progress.
Additions
- arcade mode added, this can be accessed from the main menu.
- three rounds added to arcade mode.
- sex shop added to arcade mode, 35 images in total added to the shop, there are five for each character.
Future Patches
I wanted to take a quick moment to first thank everyone for their patience as we fix up some of these annoying bugs. It has been a while since we patched and we intended to get this one out a lot sooner than we did. Having said that, the next patch is going to be focused on the beginning section of Department 2, aka the Finance Department. Let me just run down some details on what we are doing and the full extent of the content aiming to be in the next patch.
- 3 new characters have been modeled and added to the game (Sinder, Mare, and Puck).
- 53 new gameplay nodes for the beginning area of the Finance Department.
- 18,000+ words for the intro and new narrative elements.
- 8 fully animated sex scenes.
- Reworking all sex scenes from Department 1 to increase the quality and framerate.
- Add missing cum scenes from Department 1 standard reward scenes.
Lots of new content for sure, I would say as a percentage we are mostly done with the narrative, and just focusing on the animations and such.
We hope you all enjoy the new patch! And I hope you can all hold out until the new wave of content is in, we are working hard to get it done ASAP!
https://store.steampowered.com/app/1972470/Under_Contract/
Thanks,
Kinky
Read on Steam
Henley
Hello employees! We have been hard at work putting together everything we need for the second Department of Under Contract, and I wanna share our progress with you all! Just as a side note though, the team is kinda split between two major camps of work. The first is the programming and mechanics/systems development, and the second is narrative and art. The second Department is mostly a job for narrative and art, both take time to get right. So a new patch is due very soon to help you all with the wait which focuses on adding the “arcade mode” to the game with a very sizable sex gallery to unlock as you play through the new mode.
Okay! On with the progress!
Behind a Girl Boss is a bigger, badder, Girl Boss
Let’s introduce the new manager for the Finance Department. Her name is Sinder and she is going to be a whole lot of trouble. Overseeing the money-making schemes within the cultperation her job is to incentivize those under her to incentivize those under themselves. Souls are worth way more than any Monkey JPGs or Gumball Anime Tiddie GIFs, so when Richard is pushed into her domain, she can only take it personally.
Following her every move will be two new minions, both are still in development but here is a sneak peek of the first. They are designed to be twins, similar yet different. Unlike the nameless minions of the first department who were supposed to be numerous and uncountable, these two will be reappearing characters.
Help me, to help you, so you can help yourself…
The Finance Department is one big Pyramid scheme joke. Expect a lot of references to modern money-making. Dropshipping, Digital Coins, NFT’s, Shorting, etc. And as such the department layout is in the shape of a pyramid! Funny right? Also very original.
The 3D asset for the overworld is being crafted right now, so nothing super pretty to show so far.
Richard’s Shares
Those who have given Bliss the hard shafting will know of Richard’s new shares, these will play an important role in the future of the game. This will come into play as you level up your companions. For the time being the fate of the shares is the major focus for the Department 2 introduction. This has already been written, along with the video work for a new scene already completed.
Arcade and Stills
As I mentioned above, the next update to Under Contract will focus on the arcade mode which can be found on the main menu. This game mode is kinda an unlimited-style game, where levels can be played for as long as you like, doing so raises the level and the difficulty. Set your own high scores and play to find and grab as many “tokens” as possible. You can spend this currency in the “token shop”, here you can find 35 still sex images of all the current characters engaged in various hellish dickings.
As we add new characters to Under Contract they will also get their own stills in this mode to unlock. Here is a small sample of some of the images you can unlock via the system.
https://store.steampowered.com/app/1972470/Under_Contract/
That’s all we have right now, as we build the new department things will naturally be dependent on our art teams to come together. We are estimating that we will have the first pass on art done in roughly 2 weeks. The first build won’t be a full department either, so we hope you all understand there is a bit of work ahead of us!
Read on Steam
Henley
Hello employees! It is patch day for Under Contract and version 0.4.6 is ready to blow you away with our new enhancements to the base game formula!
New Powers
Every playable character in Under Contract now has the opportunity to level up and unlock a brand-new power gem! Here is how it works.
Every level you beat with your chosen companion gives them 10 experience points and 3 additional points for beating a level on Hard Difficulty.
To level up to level 2 with the chosen character you need to collect a total of 150 experience. Once you have enough that character on the party tab will be highlighted showing they are ready to level up.
Getting a new power will have you spinning on the roulette of possible combinations. Those current combinations are Yellow, Blue, Red, and Green color removal, Horizontal and Verticle line clear. We do plan to add more later once we get a better feel for the powers in the game. Things like a bomb gem, or something of the like.
Once unlocked, both new gems will begin appearing in the puzzle levels! We are still considering VS mode power gems, and if they even have a place in the game.
Rush Mode for Hard Difficulty
The last big feature added to version 0.4.6 is the new Hard Mode conclusion system called Rush Mode. This will increase the speed of the line drops as you near the end of the level, increasing the pace at which you need to play. We felt that those who enjoy playing on the hardest difficulty did not really see much change to their gameplay as the pace at which experienced players can clear levels is staggering. We hope this makes it a little more enjoyable for those looking to challenge themselves!
There were also a fair number of smaller fixes added in this patch, mostly focused on increasing load times based on the Unity video player which we use for transition animations.
https://store.steampowered.com/app/1972470/Under_Contract/
We hope you all enjoy the new patch!
Read on Steam
Henley
Hello employees! Welcome to another dev blog for Under Contract.
This will just be a quick post today to go over what we are working on right now, and the result of this is going to be the focus for the next patch of the game.
Level up your coworkers!
Coming in v0.4.6 is the leveling system for Richard and any coworkers he rescues on his climb to the top of the company. The basics are that beating any level in Under Contract will reward the active party member experience points. Reaching the cap will increase their level and unlock new powerful gems that will appear within the puzzle mode experiences.
Depending on the difficulty you select you’ll receive different amounts of EXP with the most being given on hard mode.
The system is in place right now to start accumulating the experience points for your party members however additional systems need to be built before the new power can unlock. Currently, we are testing just what the second powers will be, and offering a randomized gem color and power for the second unlock is kinda the direction we are heading.
Reaching level 2 will also spawn another character-related cutscene, allowing Richard to date his coworkers.
Rush Mode
As the rewards for Hard mode are increasing, we wanted to add something a little more chaotic into the game mode. Rush Mode is something that will drastically increase the speed of line drops near the end of each puzzle mode, creating a far more climactic ending to each node Richard plays. This is ONLY available in Hard Mode.
Computer Nodes
Lastly, we have begun work on creating an interactive computer system within Under Contract. Visiting the free “green” nodes will allow Richard to access his work computer. Inside the system will be an email application for receiving more world-building narratives, sexy selfies from your coworkers and bosses, a fast travel system to other unlocked green nodes, and other related services. We will have more to share with this soon!
https://store.steampowered.com/app/1972470/Under_Contract/
Looking forward to hearing what you all think!
Read on Steam
Henley
Hello employees! Welcome to patch version 0.4.5! Our focus for this build is based on the massive amount of feedback our team received after our launch on Steam’s Early Access platform. So let’s jump into it!
A Gallery for Smut
By far the biggest critical piece of feedback we received was on the missing gallery system for viewing unlocked reward scenes. Those of you with already unlocked scenes will have them ready to access the moment you boot up the new patch. The Gallery right now can only be accessed from the Main Menu of Under Contract, however, it will pull from all four save files to find which scenes have been unlocked.
This system actually took a bit of time to nail down, and we consider this our first iteration of the mechanic. Later we would like to have an individual save Gallery as well that will be accessible from the overworld map, and a degree of filtering on the scenes you have available.
Visibility Improvements
The next upgrade is to the main cutscene system. Pressing the “H” key will now hide the UI during all cutscenes making it possible to view the full background or animation without anything being covered. Hitting any other button will bring the UI back. This key can also be rebound in the options menu if you’d like to use something else.
Unlock Notifications
Finally, the last major improvement that compliments the new Gallery system is the notifications on unlock. If you unlock lewd reward scenes or quest items the game will now notify you of something new being available. This should help players understand the mechanics a little easier.
Future Content and Patches
The first few content patches after the Early Access launch are tied directly to user feedback, what our customers judge to be the most vital components needing to be addressed and updated. We will be keeping our eyes peeled for anything new you all want to see. However, I wanted to discuss what else we will be working on before building the second gameplay area otherwise known as the “Finance Department”.
Computer Access Node for accessing emails and unlocking companion selfies.
This is quite an interesting one for us, we wanted to use the current “free” nodes on the map to act as computer terminals, that the player could access to read their emails. Inside would be world-building narratives, comedy spam with hell+office related mixed jokes, and the Managers writing Richard annoying things. On top of this having coworkers send lewd selfies as you play the game with them as your active companion.
Leveling/exp system for companions.
Our goal with this is to make your active companion gain exp as you beat nodes with them, doing so will unlock powers and other things with them. Not sure on the specifics of this so far and it will likely get a lot of changes based on customer feedback.
Companion dating system.
When you level up an active companion you’ll be able to go on dates with them, we will likely lock this content off until you beat the first Boss and get some of the company shares in your possession. For narrative reasons, it gives the first area a limited growth pool for companions as well. During the dates, you’ll be able to have a dialogue tree with the coworker, see them in their casual clothing, and generally do lewd things with them in unique places.
Fast travel nodes.
At computer terminals, we want to make them double as fast travel points. This will become very handy once we get more departments in the game, as travel times will become long if you missed content in an earlier area of the game.
Gameplay Updates and Improvements.
A big focus for us to hit our Early Access release milestones was to make sure the cutscene and rewards system was amazing and smooth. Because of this, we left a lot of gameplay improvements and optimizations on the table for later development. We will be working on bringing those into the game going forward.
https://store.steampowered.com/app/1972470/Under_Contract/
We hope you all will enjoy the new update with the Gallery content unlocked! It was an absolute pleasure to read all the feedback and suggestions you all had. Under Contract will become an amazing gem in the Adult Game scene!
Read on Steam
Henley
Hello everyone! Under Contact is available right now on Steam’s Early Access! This has been a long time coming for us, so we hope you all enjoy the first department in Richard’s journey.
Be sure to visit the forums to give us feedback and report any issues you find. We are super excited to see what you all think of our work!
https://store.steampowered.com/app/1972470/Under_Contract/
Don't forget that we have also released the Under Contract OST named The Paper Jams! Be sure to check it out!
https://store.steampowered.com/app/2357250/Under_Contract__The_Paper_Jams_Original_Soundtrack/
Read on Steam
Henley
This is a copy of our v0.4.4 release post for early adopters over on Itch and GOG.
Welcome back, employees! A fresh new patch is ready to be enjoyed! This is going to be our final patch before the Early Access launch on Steam! Afterward, all future patches will then be applied to all stores at the same time.
So let’s talk about what is new in v0.4.4 of Under Contract!
The biggest overall change worth going into more detail about is the newly added voice recordings for all the characters in Under Contract. We do plan to add a whole lot more to the game to fix lines that repeat too much and add a better vibe to the content we already have. But overall the new lines add so much more polish to the game.
- Richard - HiJenx VO
- Dominique - FreeStyle Audio
- Bliss - Empress Blue
- Monika - MimiHung
- Tracy - cutie-tooty-booty
- Kelly - BakuSatsuHo VA
- Marketing Minions - KumBomb
- Frida - KumBomb
Added:
- Voice clips were added for combat and narrative for all characters.
- Updated Credits to include voice actors with the new voice lines.
- Bliss combat music was added.
- Added party tab button prompt on Overworld.
- Controller buttons and analog changes for movement and gem collections.
- Win effects added.
Changed:
- Skip overlay added to sex intros.
- Solid block hazards are easier.
- Bombs give more raceline energy.
- Blizzards no longer spawn after completion.
- Visible snowflakes were removed on completion.
- Visible spikes were removed on completion.
- Shooting minions no longer destroy gems.
- Optimized blaster g-hand component calls (game runs faster).
- Added more special gems to levels.
- Optimized map lines (overworld is faster).
- Volume changes for music across the whole game.
https://store.steampowered.com/app/1972470/Under_Contract/
We hope you all enjoy the new patch! We are super duper excited about the Steam release and have a lot of exciting plans to bring you all in on!
Read on Steam
Henley
This is a copy of our v0.4.1 release post for early adopters over on Itch.
Hello employees! A glorious day has arrived, the long-awaited mega update for Under Contract v0.4.1 is here! This patch's basic summary is that the first department is now 100% complete, with all nodes, cutscenes, and rewards. It's all there. We took a very long time to polish how this game works, refine the gameplay experience, go over the narrative with a fine-tooth comb, and generally make it as good as we can!
Let’s get into it!
What can you expect?
This is an odd thing to talk about, as there are far too many changes, fixes, and updates to discuss each one. Instead, we will talk about what you can find inside the game.
Hours of content
Since the Marketing Department is now done that means you can play all the way until you beat the first major boss of the game. Anything post her reward scenes are still a work in progress. Our gameplay is still based on the nostalgic titles of Magical Drop, and our gameplay will aim to satisfy.
Slayer of Demons and Maidens
Found within the Marketing Department are a variety of characters to interact with. We have the legion of Demonic Minions hunting Richard across his dreams, the tormenting Manager Bliss and the CEO Dominique, along with the first three coworkers Monika, Tracey, and Kelly. All will have unique sexual scenes with each other and with Richard for players to uncover, 20 scenes in total, all of them animated!
Don’t go at it alone!
Under Contract now has unlockable companions to assist Richard on his journey through the underworld. Each character recruited offers a unique way to play the game with special activation powers and gemstones! This build has four companions to unlock.
Multilingual, ready to mingle
The entire introduction and Marketing Department is fully supported in 10 total languages. English, Chinese (Simplified & Traditional), Japanese, Korean, Russian, Spanish, Italian, German, and French. We have a little bit of the UI to localize still, but it won’t affect your enjoyment of the game.
Players of all skill levels welcome
While we pride ourselves on the stressful nature of our gameplay we also aim to be inclusive as possible for those looking more to our story and “plot” offerings. So the full game has three total difficulties Easy, Normal, and Hard. Meaning everyone can get through the game however they want!
Amazing beats to puzzle too!
A full original soundtrack of music can be found within Under Contract, the length currently totals 30 full minutes, we also have a unique slew of sound effects both in narrative and combat. The future includes a vocal overhaul of all cutscenes and combat encounters.
We are hoping you all thoroughly enjoy the new offerings of Under Contract, and we hope you all can get in touch and let us know your thoughts and feedback. We want to make the best game possible, so please let us know.
https://store.steampowered.com/app/1972470/Under_Contract/
Cheers,
Kinky
Read on Steam
Henley
Hello everyone! Just a quick message letting you all know that Under Contact's Early Access release is coming May 18th! We have worked long and hard to make the first early access build as good as it can be!
Here is what you can expect in the first build:
5 to 8 hours of content!
- Explore the first Department in its entirety and overcome the first "endowed" road bump on Richard's journey.
- Three difficulties mean everyone can find their ideal experience.
- A slew of different puzzles and gameplay effects to play and overcome.
- Uncover the narrative of Under Contact in 10 languages.
- "Slay" your way through the Demon army with solo and group battles.
Enhance your game with companions!
- Find your favorite way to play by unlocking companions whose powers change how you play.
- Get to know your coworkers. Kelly, Tracy, and Monika are all trapped within the Dreamscape, battle your way to free their souls. I am sure they will love you for it!
High-quality "plot" animations to behold!
- The first department contains 19 total lewd animations to uncover.
- Every scene is filled with details scene descriptions for maximum enjoyment.
Amazing beats to puzzle too!
- 30 full minutes of original music, tones of unique sound effects, and a future overhaul on character vocals and reactions!
Steam Deck compatibility!
- Under Contact runs like a dream on the Steam Deck, we expect to pass verification with flying colors!
Early Access for us is a way to get your feedback, so we aim to patch quickly and frequently. If you have anything you'd love to see let us know and we will do our best to add it in!
Some things to look forward to:
Balances and Fixes.
- This goes without saying, we will focus on bugs and building balances into the game to make it play perfectly.
Companion Dating System.
- We would love to further expand the companion system in Under Contract by opening up character dating and companion upgrades.
- Tied into this is the email system, Richard will be able to access a computer terminal that will be sent emails. These can be anything from spam, meeting times, office rumors, selfies, funny cat videos etc. We want to make sure you feel like a part of the world!
The Finance Department.
- The next narrative step of the game is to build the intro and first steps into the Finance Department.
- Brand new Managers and brand new coworkers.
- New gameplay systems and overworld content.
https://store.steampowered.com/app/1972470/Under_Contract/
We hope to see you all on the 18th of May! Under Contact has been a labor of love for our small team of two, and we really hope you all enjoy our work once you can get a hold of it.
Read on Steam
Henley
Ladies and gentlemen, today is a fabulous day! Our newly completed Under Contract demo is live and boy oh boy did we spend time refining this bad boy.
So a quick rundown of everything that is in it.
- You can now play a total of 16 nodes in any direction from the initial starting point of the first department. The Marketing Department. Once you hit your limit you can always create a new save and explore in other directions.
- During the demo you’ll be able to
- Play the entire intro and setup for Under Contract.
- Fight against Demon Minions in our 1 on 1 battle, including the very sticky rewards that follow.
- Play against our many gameplay modes and puzzle hazards.
- Rescue your first coworker Monika from eternal damnation and receive appropriate rewards.
- Try out the companion system.
- Play the game on three different difficulty settings (easy, normal, hard).
Other features include:
- The demo is supporting 10 total languages: English, French, Italian, German, Spanish, Japanese, Korean, Russian, Simplified and Traditional Chinese.
- The game supports a SFW mode, so it is streamer friendly and safe to play! Though I would still be careful as the text is still a little raunchy.
- Support for Key Rebinding is now possible on Keyboards.
- Continue your save file on the full version!
Please enjoy the new demo!
Cheers,
Kinky
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Henley
Hello everyone! We are extremely excited to share with you all our first limited-time merch run! Sapphire Safari is our first game we felt comfortable enough building unique support items for so before time runs out be sure to grab your very own Sapphire Safari T-Shirt available only until
April 5th, 2023!
Available in four awesome colors with plenty of size options!
This is all thanks to our friends at Monsterbox for getting this setup, so grab this shirt while you can!
https://monsterboxshop.com/products/sapphire-safari-relax-unisex-t-shirt?variant=44629934047519
Thank you all very much for the support!
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Henley
We have official merch!
For a very limited time, you can get your hands on the first official Sapphire Safari t-shirt! The print comes in four awesome colors and is made of a very comfy and durable material!
https://monsterboxshop.com/products/sapphire-safari-relax-unisex-t-shirt?variant=44629934047519
We have partnered up with Monsterbox to make this deal happen, but the shirt is only available until April 5th, 2023, so get in quickly or you will miss out on the deal!
We hope you love this shirt as much as we do!
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Henley
Hello everyone! Big news for anyone excited about the next update for Under Contract! We have gone ahead and updated all of our Key Media - including our trailer, screenshots, and gameplay examples!
Be sure to check out the new trailer on the Steam profile!
https://store.steampowered.com/app/1972470/Under_Contract/
Some additional news is that the first Disc of the Under Contract OST has gone gold! The OST called “The Paper Jams” currently has 21 tracks with over 30 minutes of music which is a mixture of Jazz, Lo-fi, and Drum&Bass! The Paper Jams is handcrafted, and an experience easing your overworked souls. A chill yet surprising sadistic composition by composer enbytch.
Here are some additional posters to celebrate the news! We hope you enjoy everything!
Cheers,
Kinky
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Henley
Hello everyone! Just a quick update today to talk about the voice work we have done in Under Contact! Since we are sitting at a casual 30,000 words for Chapter 1, by my estimations we would come close to clearing 100,000 words in the final product, which for VO recording standards is very expensive.
So for the time being we have gone with vocal grunts for each new line being read and combat voiceovers. It will add a whole lot of personality to the game and we hope you enjoy the new sounds in the project! You can check out a demo of the recordings here
https://twitter.com/kinkyfridays/status/1632191699131695104 !
- Richard - HiJenx
- Dominique - Freestyle_VA
- Bliss - Empress Blue
- Monika - MimiHung
- Tracy - Cutie-Tooty-Booty
- Kelly - BakuSatsuHo
- Minions - KumBomb
- Frida - KumBomb
https://store.steampowered.com/app/1972470/Under_Contract/
More details to come soon!
Cheers,
Kinky
Read on Steam